Ice Cream Simulator is a simulator game created by Buck-A-Boo Games. Players must click to create scoops of ice cream on a cone, and once they reach the maximum amount of scoops that they can hold, they can go up to the ice cream truck to sell their scoops of ice cream and start the process over again. Players can also go to the shop to buy different ice cream flavors and different cones. Ice Skating Simulator codes 2020, active and working codes are given in this article. Using these codes, players can earn coins, gems, tokens, and much more, which they can use as currencies to purchase items and accessories. Players can also earn money via these ice skating simulator codes. Are you searching for these amazing ice skating simulator codes 2020? Simply scroll down to know ice.
- local OldGui = game.Players.LocalPlayer.PlayerGui:FindFirstChild('Nice Flex But OK')
- OldGui:Destroy()
- local ScreenGUI = game:GetObjects('rbxassetid://2596571855')[1]
- ScreenGUI.Parent = game.Players.LocalPlayer.PlayerGui
- local MainFrame = TopBar.Frame
- local OpenButton = TopBar.Parent.OpenButton
- local Player = game.Players.LocalPlayer
- local Backpack = Player.Backpack
- local ShopGui = PlayerGui.ShopGui
- local SellAnywhereToggle = MainFrame.SellAnywhereToggle
- local AutoEquippablesToggle = MainFrame.AutoEquippablesToggle
- local AutoObbyToggle = MainFrame.AutoObbyToggle
- local AutoCollectablesToggle = MainFrame.AutoCollectablesToggle
- local AutoRebirthToggle = MainFrame.AutoRebirthToggle
- local SellAnywhereToggled = false
- local RapidEatToggled = false
- local AutoCollectablesToggled = false
- local BuyEquipCone = game.ReplicatedStorage.Events['BuyEquipCone']
- local RebirthRemote = game.ReplicatedStorage.Events['Rebirth']
- local UnlockFlavor = game.ReplicatedStorage.Events['UnlockFlavor']
- local EquipFlavorSkin = game.ReplicatedStorage.Events['EquipFlavorSkin']
- local BuyEquipPet = game.ReplicatedStorage.Events['BuyEquipPet']
- local BuyEquipPopsicle = game.ReplicatedStorage.Events['BuyEquipPopsicle']
- local BuySpecialFlavor = game.ReplicatedStorage.Events['BuySpecialFlavor']
- local Rebirths = Player:WaitForChild('leaderstats'):WaitForChild('Rebirth')
- local Coins = Player:WaitForChild('leaderstats'):WaitForChild('Coins')
- local Util = require(game.ReplicatedStorage.Modules:WaitForChild('UtilData'))
- local MainArea, ChocoCastle, Skyland, VipArea = game.Workspace:WaitForChild('Main Area'), game.Workspace:WaitForChild('Choco Castle'), game.Workspace:WaitForChild('Skyland'), game.Workspace:WaitForChild('Vip Area')
- local MainGems, MainTokens, MainCoins, AirTokens, MainAreaSell, ChocoSell, SkylandSell, BolerosSell, VipSell = MainArea:WaitForChild('Gems'), MainArea:WaitForChild('Tokens'), MainArea:WaitForChild('Coins'), Skyland:WaitForChild('AirTokens'), MainArea:FindFirstChild('Ice Cream Truck'):FindFirstChild('Enter'), ChocoCastle:FindFirstChild('Sell'):FindFirstChild('Sell'), Skyland:FindFirstChild('Ice Cream Truck'):FindFirstChild('Enter'), Skyland:FindFirstChild('Sellers'):FindFirstChild('Sell To Boleros'):FindFirstChild('Enter'), VipArea:FindFirstChild('Ice Cream Truck'):FindFirstChild('Enter')
- local OriginalPosition1, OriginalPosition2 = MainAreaSell.CFrame, ChocoSell.CFrame
- local SpecialFlavorShop = ShopGui.SpecialFlavorShop.Frame:GetChildren()
- local FlavorShop = ShopGui.FlavorShop.Frame:GetChildren()
- local ConeShop = ShopGui.ConeShop.Frame:GetChildren()
- local PetShop = ShopGui.PetShop.Frame:GetChildren()
- local PopsicleShop = ShopGui.PopsicleShop.Frame:GetChildren()
- local AmountOfSpecialFlavors = #SpecialFlavorShop - 1
- local AmountPopsicles = #PopsicleShop - 1
- local AmountOfCones = #ConeShop - 1
- -- Functions --
- local encrypted = string.sub(message, 1, 3)
- encrypted = encrypted .. string.sub(tostring(key), q)
- for q = 3, 1, -1 do
- end
- end
- local Encrypted = encrypt(Player.Name, Player.UserId)
- RapidEatToggle.MouseButton1Click:Connect(function()
- RapidEatToggled = true
- while RapidEatToggled do
- Backpack:FindFirstChild('Ice Cream').E:FireServer(Encrypted)
- elseif Character:FindFirstChild('Ice Cream') then
- Character:FindFirstChild('Ice Cream').E:FireServer(Encrypted)
- wait()
- else
- RapidEatToggle.Text = 'Enable'
- end)
- AutoEquippablesToggle.MouseButton1Click:Connect(function()
- AutoEquippablesToggled = true
- while AutoEquippablesToggled do
- BuyEquipCone:FireServer(i)
- end
- UnlockFlavor:FireServer(i)
- wait(0.06)
- for i = 1, AmountOfPets do
- wait(0.06)
- for i = 1, AmountPopsicles do
- wait(0.06)
- for i = 1, AmountOfSpecialFlavors do
- wait(0.06)
- wait(5)
- else
- AutoEquippablesToggle.Text = 'Enable'
- end)
- SellAnywhereToggle.MouseButton1Click:Connect(function()
- SellAnywhereToggled = true
- while SellAnywhereToggled do
- MainAreaSell.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- ChocoSell.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- VipSell.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- SkylandSell.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- BolerosSell.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- wait(0.25)
- end
- SellAnywhereToggled = false
- MainAreaSell.CFrame = OriginalPosition1
- SkylandSell.CFrame = OriginalPosition3
- end)
- AutoObbyToggle.MouseButton1Click:Connect(function()
- AutoObbyToggled = true
- for i, v in pairs(game.Workspace.Obby:GetChildren()) do
- game.ReplicatedStorage.Events.Teleport:FireServer(i)
- local chest = v:FindFirstChild('Chest')
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = chest.Portal.CFrame
- end
- else
- AutoObbyToggle.Text = 'Enable'
- end)
- AutoCollectablesToggle.MouseButton1Click:Connect(function()
- AutoCollectablesToggled = true
- while AutoCollectablesToggled do
- v.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- v.CFrame = CFrame.new(0,0,0)
- for i, v in pairs(MainTokens:GetChildren()) do
- v.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- v.CFrame = CFrame.new(0,0,0)
- for i, v in pairs(MainCoins:GetChildren()) do
- v.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- v.CFrame = CFrame.new(0,0,0)
- for i, v in pairs(AirTokens:GetChildren()) do
- v.CFrame = Player.Character:FindFirstChild('HumanoidRootPart').CFrame
- v.CFrame = CFrame.new(0,0,0)
- end
- AutoCollectablesToggled = false
- end
- AutoRebirthToggle.MouseButton1Click:Connect(function()
- AutoRebirthToggled = true
- while AutoRebirthToggled do
- local Cost = Util:CalculateRebirthCost(Rebirths.Value)
- RebirthRemote:FireServer(100000)
- wait(0.1)
- else
- AutoRebirthToggle.Text = 'Enable'
- end)
- TopBar.Visible = false
- end)
- TopBar.Visible = true
- end)
- if v.Name 'CurrencyGui' or v.Name 'ScoopsGui' then
- v:Destroy()
- end)
Roblox Duckie Simulator Codes
Duckie Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.
Other Roblox Guides:
Make sure to check back often because we’ll be updating this post whenever there’s more codes!
Duckie Simulator Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
- 5000likes: Redeem this code and get 300 squizz.
- 3000likes: Redeem this code and get 300 squizz.
- 250LIKES: Redeem this code and get 300 squizz.
- update2: Redeem this code and get 300 squizz.
- ShinyPets: Redeem this code and get 300 squizz.
- update1: Redeem this code and get 300 squizz.
- 50LIKES: Redeem this code and get 300 squizz.
- 200ConcurrentPlayers: Redeem this code and get 300 squizz.
- squizz: Redeem this code and get 150 squizz.
- release: Redeem this code and get 150 squizz.
Duckie Simulator Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
- UPDATE18: Use this code to earn lot of coins
- Shiny: Use this code to earn Shiny Bay Serpent
- Tommy_QZ: Use this code to earn lot of coins
- 60MCoin: Use this code to earn 25.94B coins
- 50MCoin2: Use this code to earn 117.33T coins
- 50MPET: Use this code to earn 50M Albatross King Pet
- 50MCoin: Use this code to earn 1M coins
- 25KLIKES: Use this code to earn 10 Min of worth coins
- Pet1000: Use this code to earn 10 Min of worth coins
- 3000Code: Use this code to earn 10 Min of worth coins
- 10K: Use this code to earn 10 Min of worth coins
- 1MPET: Use this code to earn 1M Baby Serpent
- 6MPET: Use this code to earn 6M Baby Phoenix
- 10MPET: Use this code to earn 10M Party Angel
- 20MPET: Use this code to earn 20M Demon
- MEPET: Use this code to earn 10 Min of worth coins
- 30MCOIN: Use this code to earn 10 Min of worth coins
- 30MPET: Use this code to earn 30M Mouse
- 40MPET: Use this code to earn 40M Light Serpent
- OwO: Use this code to earn Shiny Baby Sowopent
How to Redeem Codes in Duckie Simulator
Roblox Codes Ice Cream Simulator
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
If you’re not sure how to do this, please follow the instructions below:
- Find “Twitter” icon right side of your screen and click this icon.
- A screen will be opened.
- Type codes from above to the blank area. (you can copy paste these codes)
- Hit “Redeem” button to use codes.
About Duckie Simulator
Welcome to Duckie Simulator!
- Collect Squizz by shaking a duckie!
- Upgrade your energy!
- Unlock secret worlds & pets!
Last update:
- New toy zone!
- 5 new eggs!
- 15 new pets!
- New duckies!
- New energies!
- 2 new ranks!
- Autoclicker gamepass!
- New badge!
- Buy all button for energies and duckies!
- Squizz leaderboard now shows total squizz so it never resets on rank up!
- You can now check your stats!
- Adjusted rank prices!
- Bug fixes and improvements!
Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.
It’s end. I hope “Roblox Duckie Simulator” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.