Roblox Hacks Read People's Private Chats

Mar 3rd, 2017

Roblox Hacks Read People's Private Chats Groups

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How Do People Hack Roblox

  1. local ContextActionService = game:GetService('ContextActionService')
  2. local MAX_MESSAGES =10
  3. local player = game.Players.LocalPlayer
  4. local chatMessageEvent = game.ReplicatedStorage.ChatMessage
  5. -- Variables for GUI elements
  6. local chatFrame = chatScreen.ChatFrame
  7. local messageFrame = chatFrame.MessageFrame
  8. -- Make a copy of the message that will be used later
  9. local messageTemplate = messageFrame.Message:Clone()
  10. localfunction addPrvtMessage(sender, message)
  11. -- Check if the number of messages has hit the maximum
  12. -- If so remove the oldest message from the table
  13. end
  14. -- Shift all of the messages up one slot
  15. local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
  16. end
  17. -- Create new message GUI elements and add to the message table
  18. newMessage.NameLabel.Text ='System'
  19. newMessage.Parent = messageFrame
  20. newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
  21. end
  22. localfunction addMessage(sender, message)
  23. -- Check if the number of messages has hit the maximum
  24. -- If so remove the oldest message from the table
  25. end
  26. -- Shift all of the messages up one slot
  27. local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
  28. end
  29. -- Create new message GUI elements and add to the message table
  30. newMessage.NameLabel.Text = sender.Name ..': '
  31. newMessage.NameLabel.Text ='[Creator]Grim: '
  32. local ownertag = game.ReplicatedStorage.ChatFX.OwnerChat:Clone()
  33. ownertag.Disabled =false
  34. local ownertag2 = game.ReplicatedStorage.ChatFX.OwnerChat:Clone()
  35. ownertag2.Disabled =false
  36. elseif sender:GetRankInGroup(3014334)>=252and sender:GetRankInGroup(3014334)<254then
  37. newMessage.NameLabel.Text ='[Admin]'..sender.Name ..': '
  38. local ownertag = game.ReplicatedStorage.ChatFX.AdminChat:Clone()
  39. ownertag.Disabled =false
  40. local ownertag2 = game.ReplicatedStorage.ChatFX.AdminChat:Clone()
  41. ownertag2.Disabled =false
  42. newMessage.Content.Text = message
  43. newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
  44. end
  45. localfunction addSystemMessage(message)
  46. -- Check if the number of messages has hit the maximum
  47. -- If so remove the oldest message from the table
  48. end
  49. -- Shift all of the messages up one slot
  50. local y =(MAX_MESSAGES - i -1)* MESSAGE_HEIGHT
  51. end
  52. -- Create new message GUI elements and add to the message table
  53. newMessage.NameLabel.Text ='[System]'
  54. newMessage.Parent = messageFrame
  55. newMessage.Position = UDim2.new(0,0,0,(MAX_MESSAGES -1)* MESSAGE_HEIGHT)
  56. end
  57. localfunction getCommands()
  58. addSystemMessage('/Broadcast string [Message]')
  59. addSystemMessage('/Tempban string [Player]')
  60. addSystemMessage('/Kick string [Player]')
  61. addSystemMessage('/Broadcast string [PlayerFrom/To] string [PlayerTo] (Optional PlayerTo)')
  62. addSystemMessage('/Freeze string [Player]')
  63. else
  64. addSystemMessage('There Are Currently No Commands Available At This Point In Time')
  65. end
  66. -- Function when the input TextBox looses focus
  67. localfunction onFocusLost(enterPressed, inputObject)
  68. -- Check if TextBox lost focus because the user pressed 'Enter'
  69. -- Add the message to the GUI (no need to filter messages from the local player)
  70. ifstring.sub(string.lower(chatInput.Text),1,5)'/msg 'then
  71. game.ReplicatedStorage.ServerBroadcast:FireServer(player.Name,string.sub(chatInput.Text,5))
  72. addSystemMessage('You Do Not Have Sufficient Permissions To Fire A Server Broadcast')
  73. addSystemMessage('If You Believe This Is A Mistake, Please Contact An Admin')
  74. elseifstring.sub(string.lower(chatInput.Text),1,6)'/cmds 'then
  75. else
  76. -- Send message to the server to get filtered and sent to other players
  77. end
  78. chatInput.Text ='Enter text here'
  79. end
  80. -- Function when the player presses the slash key
  81. localfunction onSlashPressed(actionName, inputState, inputObject)
  82. -- If key up then capture focus in the TextBox so the user can start typing
  83. end
  84. game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat,false)
  85. -- Bind functions
  86. chatMessageEvent.OnClientEvent:connect(addMessage)
  87. game.ReplicatedStorage.ServerBroadcast.OnClientEvent:connect(addPrvtMessage())
  88. ContextActionService:BindAction('Chatting', onSlashPressed,false, Enum.KeyCode.Slash)