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Apr 16th, 2019
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- -- [ This is not my scripts, I just put them together, credit to THREESPY712 for the noclip script and a guest for the fly, lol ]
- -- [ IF NOCLIP DOES NOT WORK EXECUTE IT BY ITSELF ]
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local bg = Instance.new('BodyGyro', torso)
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- local bv = Instance.new('BodyVelocity', torso)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)
- local noclip = true -- Gets if you want the noclip
- char = game.Players.LocalPlayer.Character -- Gets your player
- if noclip true then
- pcall(function()
- v.CanCollide = false
- end)
- end
- end