Skydiving Simulator Uncopylocked Roblox

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  1. Roblox Simulator With Scripts Uncopylocked
  2. Roblox Knife Simulator Uncopylocked
  3. Roblox Limited Simulator Uncopylocked

Roblox Simulator With Scripts Uncopylocked

Aug 8th, 2014
Never

Roblox Knife Simulator Uncopylocked

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Uncopylocked
  1. --[[Jarredbcvs' 3DMG script, Credit to ephriam1090 for the wounderful idea, also credit to
  2. some other person for the the meta tables. If Your reading this eather your in the credits
  3. or your someone like Particie and Stole the script. Anyway, DO NOT CLAIM THE SCRIPT whoever you
  4. ]]
  5. for i = 1, 100 do
  6. end
  7. lp=game.Players.LocalPlayer
  8. pl=lp.Character pl.Humanoid.WalkSpeed=30
  9. tol.Name='3DMG'
  10. for _,v in pairs(pl:GetChildren()) do if v.ClassName'CharacterMesh' then v:remove() end end
  11. for _,v in pairs(pl:GetChildren()) do if v.ClassName'Hat' then v:remove() end end
  12. for _,v in pairs(pl:GetChildren()) do if v.ClassName'Shirt' or v.ClassName'Pants' or v.ClassName'ShirtGraphic' then v:remove() end end
  13. pants=Instance.new('Pants', pl)
  14. shirt.ShirtTemplate='http://www.roblox.com/asset/?id=117999568'
  15. pants.PantsTemplate='http://www.roblox.com/asset/?id=117998236'
  16. local bp = Instance.new('BodyPosition',pl.Torso)
  17. local bgdest = Vector3.new()
  18. local gas = nil
  19. local numq = 0
  20. local nums = 0
  21. bg.maxTorque = Vector3.new(0,0,0)
  22. bp.P = 1500
  23. torso = pl:findFirstChild('Torso')
  24. ra = pl:findFirstChild('Right Arm')
  25. rl = pl:findFirstChild('Right Leg')
  26. rs = torso:findFirstChild('Right Shoulder')
  27. rh = torso:findFirstChild('Right Hip')
  28. neck = torso:findFirstChild('Neck')
  29. rj = pl:findFirstChild('HumanoidRootPart'):findFirstChild('RootJoint')
  30. rootpart = pl:findFirstChild('HumanoidRootPart')
  31. Part = function(x,y,z,color,tr,cc,an,parent)
  32. p.formFactor = 'Custom'
  33. p.BrickColor = BrickColor.new(color)
  34. p.Transparency = tr
  35. p.TopSurface,p.BottomSurface = 0,0
  36. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  37. local w = Instance.new('Motor',par or p0)
  38. w.Part1 = p1
  39. return w end
  40. local msh = _
  41. if num 1 then msh = Instance.new('CylinderMesh',par)
  42. elseif num 2 then msh = Instance.new('SpecialMesh',par) msh.MeshType = 3
  43. elseif num 3 then msh = Instance.new('BlockMesh',par)
  44. elseif num 4 then msh = Instance.new('SpecialMesh', par) msh.MeshId='http://www.roblox.com/asset/?id=1185246'
  45. elseif num 5 then msh = Instance.new('SpecialMesh',par) msh.MeshType = 'Wedge'
  46. elseif type(num) 'string' then msh = Instance.new('SpecialMesh',par) msh.MeshId = num
  47. msh.Scale = Vector3.new(x,y,z)
  48. wPart = function(x,y,z,color,tr,cc,an,parent)
  49. local wp = Instance.new('WedgePart',parent or Weapon)
  50. wp.Size = Vector3.new(x,y,z)
  51. wp.CanCollide = cc
  52. wp.Anchored = an
  53. return wp end
  54. hair= Part(.1,.1,.1,'Dark orange',0,false,false,pl)
  55. hairm=Mesh(hair,'http://www.roblox.com/asset/?id=16627529',1.05,1.05,1.05)
  56. if (not vDebounce) then
  57. anime=Instance.new('Model',wep)
  58. hit1w= Weld(hit1,s1,0,0,0,0,0,0,anime)
  59. hit2w= Weld(hit2,s2,0,0,0,0,0,0,anime)
  60. if hit.Parent:findFirstChild('Humanoid') ~= nil then
  61. hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-math.random(3,10)
  62. local teller=Instance.new('Model',hit.Parent) teller.Name='-'..math.random(3,10)
  63. hum= Part(.1,.1,.1,',0,false,true,teller)hum.Name='Head' dm=Mesh(hum,3,0,0,0)
  64. hum.CFrame=hit.Parent.Head.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  65. hu=Instance.new('Humanoid',teller) hu.MaxHealth=0
  66. end
  67. hit1.Touched:connect(touch)
  68. bas = Part(1,1,1,',1,false,false,anime)
  69. bas2 = Part(1,1,1,',1,false,false,anime)
  70. fakel1 = Instance.new('Weld',anime)
  71. fakel1.Part1 = bas
  72. fakel2.Part0 = pl.Torso
  73. coroutine.wrap(function()
  74. fakel1.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(angle*2), math.rad(angle/2), math.rad(0))
  75. fakel2.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(angle*2), math.rad(-angle/2), math.rad(0))
  76. end end)()
  77. welditbro1.C0 = CFrame.new(0, 0.5, 0)
  78. welditbro1.Part1 = bas
  79. welditbro2.C0 = CFrame.new(0, 0.5, 0)
  80. welditbro2.Part1 = bas2
  81. anime:remove()
  82. end
  83. tol.Selected:connect(function(mouse)
  84. mouse.Button1Down:connect(function() onClicked(mouse) end)
  85. --~Right 3dmg~--
  86. dmgb= Part(.5,.75,3,'Pastel brown',0,false,false,wep)
  87. dmgw= Weld(dmgb,pl['Right Leg'],.75,.25,.5,0,0,0,wep)
  88. dm=Mesh(dmg,1,2.5,12.5,2.5)
  89. dmg= Part(.1,.1,.1,',0,false,false,wep)
  90. dmgw= Weld(dmg,dmgb,0,.5,-1.25,math.pi/2,0,0,wep)
  91. dm=Mesh(dmg,1,1,1.5,1)
  92. dmg= Part(.1,.1,.1,',0,false,false,wep)
  93. dmgw= Weld(dmg,dmgb,0,.5,-1.7,math.pi/2,0,math.pi/2,wep)
  94. dmg= Part(.1,.1,.1,'Really black',0,false,false,wep)
  95. dmgw= Weld(dmg,dmgb,-.4,.5,-1.5,math.pi/2,0,math.pi/3,wep)
  96. dmg= Part(.1,.1,.1,'Really black',0,false,false,wep)
  97. dmgw= Weld(dmg,dmgb,-.65,.75,-1.15,math.pi/5,0,0,wep)
  98. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  99. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  100. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  101. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  102. dmgw= Weld(dmg,dmgb,-.125,.13,-1.5,0,0,0,wep)
  103. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  104. dmgw= Weld(dmg,dmgb,0,.13,-1.5,0,0,0,wep)
  105. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  106. dmgw= Weld(dmg,dmgb,.125,.13,-1.5,0,0,0,wep)
  107. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  108. dmgw= Weld(dmg,dmgb,-.125,-.125,-1.5,0,0,0,wep)
  109. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  110. dmgw= Weld(dmg,dmgb,0,-.125,-1.5,0,0,0,wep)
  111. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  112. dmgw= Weld(dmg,dmgb,.125,-.125,-1.5,0,0,0,wep)
  113. --~Left 3dmg~--
  114. dmgb2= Part(.5,.75,3,'Pastel brown',0,false,false,wep)
  115. dmg2w= Weld(dmgb2,pl['Left Leg'],-.75,.25,.5,0,0,0,wep)
  116. dm=Mesh(dmg,1,2.5,12.5,2.5)
  117. dmg= Part(.1,.1,.1,',0,false,false,wep)
  118. dmgw= Weld(dmg,dmgb2,0,.5,-1.25,math.pi/2,0,0,wep)
  119. dm=Mesh(dmg,1,1,1.5,1)
  120. dmgw= Weld(dmg,dmgb2,0,.5,-1.5,math.pi/2,0,0,wep)
  121. dm=Mesh(dmg,1,1,1.5,1)
  122. dmgw= Weld(dmg,dmgb2,0,.5,-1.7,math.pi/2,0,math.pi/2,wep)
  123. dmg= Part(.1,.1,.1,'Really black',0,false,false,wep)
  124. dmgw= Weld(dmg,dmgb2,.4,.5,-1.5,math.pi/2,0,-math.pi/3,wep)
  125. dmg= Part(.1,.1,.1,'Really black',0,false,false,wep)
  126. dmgw= Weld(dmg,dmgb2,.65,.75,-1.15,math.pi/5,0,0,wep)
  127. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  128. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  129. dmg= Part(.75,1.25,.1,'Really black',0,false,false,wep)
  130. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  131. dmgw= Weld(dmg,dmgb2,-.125,.13,-1.5,0,0,0,wep)
  132. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  133. dmgw= Weld(dmg,dmgb2,0,.13,-1.5,0,0,0,wep)
  134. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  135. dmgw= Weld(dmg,dmgb2,.125,.13,-1.5,0,0,0,wep)
  136. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  137. dmgw= Weld(dmg,dmgb2,-.125,-.125,-1.5,0,0,0,wep)
  138. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  139. dmgw= Weld(dmg,dmgb2,0,-.125,-1.5,0,0,0,wep)
  140. dmg= Part(.1,.3,.1,'Really black',0,false,false,wep)
  141. dmgw= Weld(dmg,dmgb2,.125,-.125,-1.5,0,0,0,wep)
  142. bbas= Part(2.1,.1,1.1,'Really black',0,false,false,wep)
  143. b=Part(.4,.5,.2,'Pastel brown',0,false,false,wep)
  144. b=Part(.4,.5,.2,'Pastel brown',0,false,false,wep)
  145. b=Part(.4,.5,.2,'Pastel brown',0,false,false,wep)
  146. b=Part(.1,.1,.1,'Black',0,false,false,wep)
  147. bm= Mesh(b,'http://www.roblox.com/Asset/?id=10207677',.2,.05,.2)
  148. bw= Weld(b,bbas,-.5,0,.5,math.pi/3,0,math.pi/3,wep)
  149. bm= Mesh(b,'http://www.roblox.com/Asset/?id=10207677',.2,.05,.2)
  150. bw= Weld(b,bbas,0,0,.5,math.pi/3,0,-math.pi/3,wep)
  151. bw= Weld(b,bbas,-.25,0,1,math.pi/5,0,0,wep)
  152. b=Part(.2,.3,.5,'Dark stone grey',0,false,false,wep)
  153. --Right sword
  154. sb= Part(.21,.2,1.01,'Really black',0,false,false,wep)
  155. s= Part(.2,.2,1.3,',0,false,false,wep)
  156. s= wPart(.1,.1,.1,',0,false,false,wep)
  157. sw= Weld(s,sb,0,-.01,-.55,-math.pi/3.5+4.9,0,0,wep)
  158. sw= Weld(s,sb,0,-.2,-.7,0,0,0,wep)
  159. me=Mesh(s,3,1,.25,5)
  160. s= Part(.1,.1,.1,',0,false,false,wep)
  161. sw= Weld(s,sb,0,-.3,-.15,0,0,0,wep)
  162. me=Mesh(s,3,.5,1,.5)
  163. s= Part(.1,.1,.1,',0,false,false,wep)
  164. sw= Weld(s,sb,0,-.3,.15,0,0,0,wep)
  165. me=Mesh(s,3,.5,.5,2)
  166. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  167. sw= Weld(s,sb,0,-.15,-.75,0,0,0,wep)
  168. me=Mesh(s1,3,.25,.7,20)
  169. s= Part(.1,.1,.1,',0,false,false,wep)
  170. sw= Weld(s,sb,0,-.15,-4.57,0,0,0,wep)
  171. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  172. sw= Weld(s,sb,0,-.15,-2.5,math.pi/4,0,0,wep)
  173. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  174. sw= Weld(s,sb,0,-.15,-3,math.pi/4,0,0,wep)
  175. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  176. sw= Weld(s,sb,0,-.15,-3.5,math.pi/4,0,0,wep)
  177. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  178. sw= Weld(s,sb,0,-.15,-4,math.pi/4,0,0,wep)
  179. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  180. sw= Weld(s,sb,0,-.15,-2,math.pi/4,0,0,wep)
  181. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  182. sw= Weld(s,sb,0,-.15,-1.5,math.pi/4,0,0,wep)
  183. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  184. sw= Weld(s,sb,0,-.15,-1,math.pi/4,0,0,wep)
  185. --left sword
  186. sb= Part(.21,.2,1.01,'Really black',0,false,false,wep)
  187. s= Part(.2,.2,1.3,',0,false,false,wep)
  188. s= wPart(.1,.1,.1,',0,false,false,wep)
  189. sw= Weld(s,sb,0,-.01,-.55,-math.pi/3.5+4.9,0,0,wep)
  190. sw= Weld(s,sb,0,-.2,-.7,0,0,0,wep)
  191. me=Mesh(s,3,1,.25,5)
  192. s= Part(.1,.1,.1,',0,false,false,wep)
  193. sw= Weld(s,sb,0,-.3,-.15,0,0,0,wep)
  194. me=Mesh(s,3,.5,1,.5)
  195. s= Part(.1,.1,.1,',0,false,false,wep)
  196. sw= Weld(s,sb,0,-.3,.15,0,0,0,wep)
  197. me=Mesh(s,3,.5,.5,2)
  198. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  199. sw= Weld(s,sb,0,-.15,-.75,0,0,0,wep)
  200. me=Mesh(s2,3,.25,.7,20)
  201. s= Part(.1,.1,.1,',0,false,false,wep)
  202. sw= Weld(s,sb,0,-.15,-4.57,0,0,0,wep)
  203. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  204. sw= Weld(s,sb,0,-.15,-2.5,math.pi/4,0,0,wep)
  205. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  206. sw= Weld(s,sb,0,-.15,-3,math.pi/4,0,0,wep)
  207. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  208. sw= Weld(s,sb,0,-.15,-3.5,math.pi/4,0,0,wep)
  209. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  210. sw= Weld(s,sb,0,-.15,-4,math.pi/4,0,0,wep)
  211. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  212. sw= Weld(s,sb,0,-.15,-2,math.pi/4,0,0,wep)
  213. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  214. sw= Weld(s,sb,0,-.15,-1.5,math.pi/4,0,0,wep)
  215. s= Part(.1,.1,.1,'Really black',0,false,false,wep)
  216. sw= Weld(s,sb,0,-.15,-1,math.pi/4,0,0,wep)
  217. if key 'q' and not q and mouse.Target then
  218. if (mouse.Hit.p - pl.Torso.Position).magnitude < 200 then
  219. a = mouse.Hit.p
  220. q.Color = BrickColor.new('Really black')
  221. q.Humanoid = pl.Humanoid
  222. game:GetService('Debris'):AddItem(pl.Torso.Smoke,0)end
  223. weightless = Instance.new('BodyPosition',pl.Head)
  224. weightless.position = Vector3.new(0,1000,0)
  225. local current = weightless wait(0.25)
  226. weightless.maxForce = Vector3.new(0,5000,0)end
  227. elseif key 'e' and not e and mouse.Target then
  228. if (mouse.Hit.p - pl.Torso.Position).magnitude < 200 then
  229. b = mouse.Hit.p
  230. e.Color = BrickColor.new('Really black')
  231. e.Humanoid = pl.Humanoid
  232. game:GetService('Debris'):AddItem(pl.Torso.Smoke,0)end
  233. weightless = Instance.new('BodyPosition',pl.Head)
  234. weightless.position = Vector3.new(0,1000,0)
  235. local current = weightless wait(0.25)
  236. weightless.maxForce = Vector3.new(0,5000,0)end
  237. elseif key 'f' and (q or e) then
  238. game:GetService('Debris'):AddItem(q,0)end
  239. game:GetService('Debris'):AddItem(e,0)end
  240. bgdest = pl.Torso.Position + (pl.Torso.CFrame.lookVector * 125)
  241. gas.Size = 0.1
  242. if not weightless then
  243. weightless = Instance.new('BodyPosition',pl.Head)
  244. weightless.position = Vector3.new(0,1000,0)
  245. local current = weightless wait(0.25)
  246. weightless.maxForce = Vector3.new(0,5000,0)end
  247. mouse.KeyUp:connect(function(key)
  248. if not e then
  249. game:GetService('Debris'):AddItem(q,0)
  250. game:GetService('Debris'):AddItem(weightless,0)
  251. elseif key 'e' and e then
  252. pfvalue.Value = false end
  253. e = nil b = nil if weightless then
  254. weightless = nil end end end)
  255. if pfvalue.Value false then
  256. pl['Left Leg'].CanCollide = false
  257. pl['Left Arm'].CanCollide = false
  258. else
  259. pl['Left Leg'].CanCollide = true
  260. pl['Left Arm'].CanCollide = false
  261. end end)function grapple()wait()
  262. if q and e then
  263. local x = {}numqe = numqe + 1 local num = numqe
  264. for i = 1,3 do table.insert(x,(tab[i] + tab[i+3])/2)end
  265. bp.maxForce = Vector3.new(4500 * (math.abs(pos.x-bgdest.x)/200) + 3000,4500 * (math.abs(pos.y-bgdest.y)/200) + 3000,4500 * (math.abs(pos.z-bgdest.z)/200) + 3000)
  266. bp.D = 0 end elseif q then
  267. bp.position = a bp.D = 10
  268. bp.maxForce = Vector3.new(4000 * (math.abs(pos.x-bgdest.x)/200) + 3000,4500 * (math.abs(pos.y-bgdest.y)/200) + 3000,4500 * (math.abs(pos.z-bgdest.z)/200) + 3000)
  269. bgdest = a bg.maxTorque = Vector3.new(5000,5000,5000)wait(1)
  270. elseif e then nume = nume + 1 local num = nume
  271. bp.maxForce = Vector3.new(4000 * (math.abs(pos.x-bgdest.x)/200) + 3000,4500 * (math.abs(pos.y-bgdest.y)/200) + 3000,4500 * (math.abs(pos.z-bgdest.z)/200) + 3000)
  272. bgdest = b bg.maxTorque = Vector3.new(5000,5000,5000) wait(1)
  273. elseif pl.Torso:FindFirstChild('Smoke') then
  274. nums = nums + 1 num = nums bp.position = bgdest bp.D = 10
  275. bp.maxForce = Vector3.new(4000 * (math.abs(pos.x-bgdest.x)/200) + 2000,4500 * (math.abs(pos.y-bgdest.y)/200) + 2000,4500 * (math.abs(pos.z-bgdest.z)/200) + 2000)
  276. wait(1) if num nums then bp.D = 0 end else
  277. bg.maxTorque = Vector3.new(0,0,0)end end
  278. mouse.KeyUp:connect(grapple)
  279. bg.cframe = CFrame.new(pl.Torso.Position,bgdest)
  280. if anim then
  281. end
  282. local rm = Instance.new('Motor', torso)
  283. rm.C1 = CFrame.new(0, 0.5, 0)
  284. rm.Part1 = ra
  285. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  286. lm.Part0 = torso
  287. rlegm.C0 = CFrame.new(0.5, -1, 0)
  288. rlegm.Part0 = torso
  289. local llegm = Instance.new('Motor', torso)
  290. llegm.C1 = CFrame.new(0, 1, 0)
  291. llegm.Part1 = ll
  292. rsc0 = rm.C0
  293. llc0 = llegm.C0
  294. neckc0 = neck.C0
  295. local countspeed = 1
  296. while wait() do
  297. count = (count % 100) + countspeed
  298. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  299. --Idle anim
  300. rlegm.C0 = rlc0 * CFrame.Angles(angle*.025, 0, 0)
  301. llegm.C0 = llc0 * CFrame.Angles(-angle*.025, 0, 0)
  302. rm.C0 = rsc0 * CFrame.Angles(0, angle*.05, angle*.05)
  303. lm.C0 = lsc0 * CFrame.Angles(0, -angle*.05, -angle*.05)
  304. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then
  305. --Walk anim
  306. rlegm.C0 = rlc0 * CFrame.Angles(angle*0.25, 0, angle*0.015)
  307. llegm.C0 = llc0 * CFrame.Angles(-angle*0.25, 0, angle*0.015)
  308. rm.C0 = rsc0 * CFrame.Angles(-angle*0.25, angle*.05, angle*0.080)
  309. lm.C0 = lsc0 * CFrame.Angles(angle*0.25, -angle*.05, angle*0.080)
  310. end)

Roblox Limited Simulator Uncopylocked