Roblox Super Power Training Simulator Mobile Update

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  3. Roblox Super Power Training Simulator
  4. Roblox Power Training Simulator Wiki
Oct 28th, 2018

ThePumpkinOmega's server (In-game name. The Super Power Training Simulator Wiki is a FANDOM Games Community. View Mobile Site. Ever get bored of afk training and just want to leave your computer afk with an auto clicker? Well, there are many ways to use your time if you love this game. Fist Strength: For fist strength, it is recommended to use one of the fist strength training areas, such as the rock, the crystal, the blue god star, the green god star, and the red god star. Download an auto clicker and set it to 200ms.

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Roblox super power training simulator
  1. -- Website : DarkDevs.GA
  2. local spts = Instance.new('ScreenGui')
  3. local l1 = Instance.new('Frame')
  4. local oc = Instance.new('TextButton')
  5. local antfk = Instance.new('TextButton')
  6. local tj = Instance.new('TextButton')
  7. local tp = Instance.new('TextButton')
  8. local tt = Instance.new('TextButton')
  9. local KA = Instance.new('TextButton')
  10. local TextLabel = Instance.new('TextLabel')
  11. local creditss = Instance.new('Frame')
  12. local funsx = Instance.new('TextLabel')
  13. local funsx_3 = Instance.new('TextLabel')
  14. local funsx_5 = Instance.new('TextLabel')
  15. local funsx_6 = Instance.new('TextLabel')
  16. -- Properties
  17. spts.Name = 'spts'
  18. spts1.Parent = spts
  19. spts1.BackgroundColor3 = Color3.new(0, 0, 0)
  20. spts1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
  21. spts1.Size = UDim2.new(0, 305, 0, 285)
  22. spts1.Draggable = true
  23. l1.Name = 'l1'
  24. l1.BackgroundColor3 = Color3.new(0, 0, 0)
  25. l1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
  26. l1.Size = UDim2.new(0, 305, 0, 22)
  27. lll1.Name = 'lll1'
  28. lll1.BackgroundColor3 = Color3.new(1, 1, 1)
  29. lll1.Size = UDim2.new(0, 270, 0, 22)
  30. lll1.Text = 'Super Power Training Simulator'
  31. lll1.TextSize = 14
  32. oc.Name = 'oc'
  33. oc.BackgroundColor3 = Color3.new(0, 0, 0)
  34. oc.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
  35. oc.Size = UDim2.new(0, 35, 0, 22)
  36. oc.Text = '-'
  37. oc.TextSize = 40
  38. imgbut.Visible = true
  39. end)
  40. bgimage.Name = 'bgimage'
  41. bgimage.BackgroundColor3 = Color3.new(1, 1, 1)
  42. bgimage.Position = UDim2.new(0, 0, 0.0245614033, 0)
  43. bgimage.Image = 'rbxassetid://73949823'
  44. antfk.Name = 'antfk'
  45. antfk.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  46. antfk.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  47. antfk.Position = UDim2.new(0.0393442623, 0, 0.0583333373, 0)
  48. antfk.Font = Enum.Font.SciFi
  49. antfk.TextColor3 = Color3.new(0.235294, 1, 1)
  50. antfk.MouseButton1Down:connect(function()
  51. while _G.afk do
  52. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2033.12, 745.86, -1804.69))
  53. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2043.12, 745.86, -1804.69))
  54. end)
  55. til.Name = 'til'
  56. til.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  57. til.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  58. til.Position = UDim2.new(0.540983617, 0, 0.0583333373, 0)
  59. til.Font = Enum.Font.SciFi
  60. til.TextColor3 = Color3.new(0.235294, 1, 1)
  61. til.MouseButton1Down:connect(function()
  62. til.Text = 'LAVA [ON]'
  63. wait(5)
  64. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  65. plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
  66. end)
  67. tj.Name = 'tj'
  68. tj.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  69. tj.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  70. tj.Position = UDim2.new(0.540983617, 0, 0.230066374, 0)
  71. tj.Font = Enum.Font.SciFi
  72. tj.TextColor3 = Color3.new(0.235294, 1, 1)
  73. tj.MouseButton1Down:connect(function()
  74. wait()
  75. {
  76. }
  77. Event:FireServer(A_1)
  78. local A_1 =
  79. [1] = '+JF3'
  80. local Event = game.ReplicatedStorage.RemoteEvent
  81. wait()
  82. {
  83. }
  84. Event:FireServer(A_1)
  85. end)
  86. tf.Name = 'tf'
  87. tf.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  88. tf.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  89. tf.Position = UDim2.new(0.0393442623, 0, 0.230066374, 0)
  90. tf.Font = Enum.Font.SciFi
  91. tf.TextColor3 = Color3.new(0.235294, 1, 1)
  92. tf.MouseButton1Down:connect(function()
  93. wait()
  94. {
  95. }
  96. Event:FireServer(A_1)
  97. local A_1 =
  98. [1] = '+FS2'
  99. local Event = game.ReplicatedStorage.RemoteEvent
  100. wait()
  101. {
  102. }
  103. Event:FireServer(A_1)
  104. end)
  105. tp.Name = 'tp'
  106. tp.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  107. tp.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  108. tp.Position = UDim2.new(0.540983617, 0, 0.400077671, 0)
  109. tp.Font = Enum.Font.SciFi
  110. tp.TextColor3 = Color3.new(0.235294, 1, 1)
  111. tp.MouseButton1Down:connect(function()
  112. wait()
  113. {
  114. }
  115. Event:FireServer(A_1)
  116. local A_1 =
  117. [1] = '+PP2'
  118. local Event = game.ReplicatedStorage.RemoteEvent
  119. wait()
  120. {
  121. }
  122. Event:FireServer(A_1)
  123. end)
  124. tw.Parent = spts1
  125. tw.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  126. tw.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  127. tw.Position = UDim2.new(0.0393442623, 0, 0.400077671, 0)
  128. tw.Font = Enum.Font.SciFi
  129. tw.TextColor3 = Color3.new(0.235294, 1, 1)
  130. tw.MouseButton1Down:connect(function()
  131. wait()
  132. {
  133. }
  134. Event:FireServer(A_1)
  135. local A_1 =
  136. [1] = '+MS2'
  137. local Event = game.ReplicatedStorage.RemoteEvent
  138. wait()
  139. {
  140. }
  141. Event:FireServer(A_1)
  142. end)
  143. tt.Name = 'tt'
  144. tt.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  145. tt.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  146. tt.Position = UDim2.new(0.0393442623, 0, 0.577112973, 0)
  147. tt.Font = Enum.Font.SciFi
  148. tt.TextColor3 = Color3.new(0.235294, 1, 1)
  149. tt.MouseButton1Down:connect(function()
  150. wait()
  151. {
  152. }
  153. Event:FireServer(A_1)
  154. local A_1 =
  155. [1] = '+BT2'
  156. local Event = game.ReplicatedStorage.RemoteEvent
  157. wait()
  158. {
  159. }
  160. Event:FireServer(A_1)
  161. end)
  162. af.Name = 'af'
  163. af.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  164. af.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  165. af.Position = UDim2.new(0.540983617, 0, 0.577112973, 0)
  166. af.Font = Enum.Font.SciFi
  167. af.TextColor3 = Color3.new(0.235294, 1, 1)
  168. af.MouseButton1Down:connect(function()
  169. while _G.all do
  170. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  171. plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
  172. plr.CFrame = CFrame.new(Vector3.new(-2298.1, 975.29, 1071.34)) -- Tornado
  173. plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
  174. end
  175. KA.Parent = spts1
  176. KA.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  177. KA.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  178. KA.Position = UDim2.new(0.540983617, 0, 0.751492321, 0)
  179. KA.Font = Enum.Font.SciFi
  180. KA.TextColor3 = Color3.new(0.235294, 1, 1)
  181. KA.MouseButton1Down:connect(function()
  182. wait()
  183. local Players = game:GetService('Players')
  184. for _,v in pairs(Players:GetPlayers()) do
  185. me:SetPrimaryPartCFrame(v.Character:GetPrimaryPartCFrame())
  186. end
  187. end
  188. tii.Parent = spts1
  189. tii.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
  190. tii.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
  191. tii.Position = UDim2.new(0.0393442623, 0, 0.751492321, 0)
  192. tii.Font = Enum.Font.SciFi
  193. tii.TextColor3 = Color3.new(0.235294, 1, 1)
  194. tii.MouseButton1Down:connect(function()
  195. tii.Text = 'ICE AFK [ON]'
  196. wait(5)
  197. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  198. plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
  199. end)
  200. TextLabel.Parent = spts1
  201. TextLabel.BackgroundTransparency = 1
  202. TextLabel.Position = UDim2.new(0.0393442623, 0, 0.915789485, 0)
  203. TextLabel.Font = Enum.Font.SciFi
  204. TextLabel.Text = 'For More Content : DARKDEVS.GA'
  205. TextLabel.TextColor3 = Color3.new(1, 0, 0.0156863)
  206. imgbut.Parent = spts
  207. imgbut.BackgroundTransparency = 1
  208. imgbut.Position = UDim2.new(0, 0, 0.413857669, 0)
  209. imgbut.Image = 'rbxassetid://283666551'
  210. imgbut.Parent = spts
  211. imgbut.BackgroundTransparency = 1
  212. imgbut.Position = UDim2.new(0, 0, 0.398876399, 0)
  213. imgbut.Image = 'rbxassetid://283666551'
  214. imgbut.MouseButton1Down:connect(function()
  215. then
  216. spts1.Visible = true
  217. spts1:TweenPosition(UDim2.new(0.365, 0,0.32, 0), 'InOut', 'Quad', 0.5, true, nil)
  218. spts1:TweenPosition(UDim2.new(-1, 0,0.295, 0))
  219. spts1.Visible = false
  220. end)
  221. creditss.Parent = spts
  222. creditss.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
  223. creditss.Position = UDim2.new(0.661052585, 0, 0.228980318, 0)
  224. fffff.Parent = creditss
  225. fffff.BackgroundColor3 = Color3.new(1, 1, 1)
  226. fffff.Position = UDim2.new(0, 0, -0.313531339, 0)
  227. fffff.Image = 'rbxassetid://2354968170'
  228. funsx.Name = 'funsx'
  229. funsx.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  230. funsx.BorderColor3 = Color3.new(0.917647, 0, 1)
  231. funsx.Size = UDim2.new(0, 298, 0, 19)
  232. funsx.Text = 'FunTrat0r'
  233. funsx.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
  234. funsx_2.Parent = creditss
  235. funsx_2.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  236. funsx_2.BackgroundTransparency = 0.55000001192093
  237. funsx_2.BorderColor3 = Color3.new(0.917647, 0, 1)
  238. funsx_2.Position = UDim2.new(0, 0, 0.359735966, 0)
  239. funsx_2.Font = Enum.Font.SciFi
  240. funsx_2.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
  241. funsx_3.Parent = creditss
  242. funsx_3.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  243. funsx_3.BackgroundTransparency = 0.55000001192093
  244. funsx_3.BorderColor3 = Color3.new(0.917647, 0, 1)
  245. funsx_3.Position = UDim2.new(0, 0, 0.468646854, 0)
  246. funsx_3.Font = Enum.Font.SciFi
  247. funsx_3.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
  248. funsx_4.Parent = creditss
  249. funsx_4.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  250. funsx_4.BackgroundTransparency = 0.55000001192093
  251. funsx_4.BorderColor3 = Color3.new(0.917647, 0, 1)
  252. funsx_4.Position = UDim2.new(0, 0, 0.580858111, 0)
  253. funsx_4.Font = Enum.Font.SciFi
  254. funsx_4.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
  255. funsx_5.Parent = creditss
  256. funsx_5.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  257. funsx_5.BackgroundTransparency = 0.55000001192093
  258. funsx_5.BorderColor3 = Color3.new(0.917647, 0, 1)
  259. funsx_5.Position = UDim2.new(0, 0, 0.693069279, 0)
  260. funsx_5.Font = Enum.Font.SciFi
  261. funsx_5.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
  262. asdsaf.Parent = creditss
  263. asdsaf.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
  264. asdsaf.Position = UDim2.new(0.305369139, 0, 0.79207921, 0)
  265. asdsaf.Font = Enum.Font.SciFi
  266. asdsaf.TextColor3 = Color3.new(0.00392157, 1, 0.0862745)
  267. asdsaf.MouseButton1Down:connect(function()
  268. wait(1)
  269. imgbut.Visible = true
  270. end)
  271. funsx_6.Name = 'funsx'
  272. funsx_6.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
  273. funsx_6.BackgroundTransparency = 0.55000001192093
  274. funsx_6.BorderColor3 = Color3.new(0.705882, 0, 0.0117647)
  275. funsx_6.Position = UDim2.new(0, 0, 0.917491734, 0)
  276. funsx_6.Font = Enum.Font.SciFi
  277. funsx_6.TextColor3 = Color3.new(1, 0, 0.0156863)
  278. warn('Created By FunTrat0r#0020')
RAW Paste Data

Roblox Super Power Fighting Simulator Codes

Super Power Fighting Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.

Training

Other Roblox Guides:

Make sure to check back often because we’ll be updating this post whenever there’s more codes!

Super Power Fighting Simulator Codes (Active)

The following is a list of all the different codes and what you get when you put them in.

  • 100Kmembers: Redeem the code and receive 5000 tokens as reward
  • 10Kplayers: Redeem the code and receive 5000 tokens as reward
  • xbutterflies: Redeem the code and receive 6000 tokens as reward
  • ShutdownTokens: Redeem the code and receive 2500 tokens as reward
  • mehdiable: Redeem the code and receive 2500 tokens as reward
  • Azend: Redeem the code and receive 1000 tokens as reward
  • Sub2Cookie: Redeem the code and receive 3000 tokens as reward
  • 1M: Redeem the code and receive 3500 tokens as reward
  • 10KLIKES: Redeem the code and receive 5000 tokens as reward
  • 5KPLAYERS: Redeem the code and receive 5000 tokens as reward
  • MOBILETOKENS: Redeem this code for + 5000 tokens
  • VEXR: Redeem this code for + 1000 tokens
  • 1.5K: Redeem this code for + 1500 tokens
  • 1250Tokens: Redeem this code for + 1250 tokens
  • Fusion2500: Redeem this code for + 2500 tokens
  • 1KLikes: Redeem this code for + 1350 tokens
  • 750LikeTokens: Redeem this code for + 1250 tokens
  • 500likes: Redeem this code for + 1,000 tokens
  • skulls10: Redeem this code for + 10 skulls
  • Tokens777: Redeem this code for + 1,111 tokens
  • SUPERSECRETEARLYACCESSCODE: Redeem this code for + 1,111 tokens
  • GAMESREBORNSECRETCODE: Redeem this code for + 1,000 tokens
  • Release: Redeem this code for + 1,000 tokens
  • ServerSpecial: Redeem this code for + 1,500 tokens
  • QUESTS: Redeem this code for + 3,000 tokens
  • 250Players: Redeem this code for + 999 tokens
  • TwitterTokens: Redeem this code for + 1,250 tokens
  • Rainway: Redeem this code for + 1250 tokens
  • GamingDan: Redeem this code for + 1250 tokens

Super Power Fighting Simulator Codes (Out of Date)

Roblox Power Training Simulator Codes

The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!

  • None.

Roblox Power Simulator Training Areas

How to Redeem Codes in Super Power Fighting Simulator

If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.

If you’re not sure how to do this, please follow the instructions below:

  1. Find “Menu” button right side of your screen and click this button.
  2. Then click “Codes” button.
  3. A screen will be opened.
  4. Type codes from above to the blank area. (You can copy paste these codes)
  5. Hit “Redeem” button to use codes.

About Super Power Fighting Simulator

Train your body, fists, mind and speed in this ultimate training game! Unlock new skills, reach powerful ranks, team up with friends, venture to new islands & much more!

Roblox Super Power Training Simulator

UPDATE LOG {V 1.2}

  • New City Map With New Training Areas & More!
  • Added Quest System To Unlock Legendary Skills & More!
  • Added Daily & Weekly Quests To Earn More Tokens!
  • Added New Energy Blast Tiers!
  • Added 2 New Skills!
  • Added Many New Status!
  • Many Minor Bug Fixes & Improvements!

UPCOMING FEATURES

  • Outer Space Dimension!
  • Ancient Items & Item Enhancement System!
  • Squad System
  • New NPCs, Skills, Training Areas & More!
Roblox power simulator training areas

Note: This game is a work in progress! Expect some bugs! Many new features & improvements will be coming soon! Inspired by super power training simulator.

Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.

It’s end. I hope “Roblox Super Power Fighting Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

Roblox Power Training Simulator Wiki

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